Planets

Introduction
Ever since the first embark through the Gemini wormhole, it was obvious that the system was filled with habitable planets and valuable resources. Even though the system was classified as a highly unstable region, Earth Empire decided to take a calculated risk due to several invaluable commodities and items that could be find in infinite amounts. Over the following years and decades, all 16 planets of the Gemini were colonized by more than 800 million brave scientists, miners, strategists, economists and other personnel. However, the times of peace were soon to end. The Human's greed took its tool once again, with a disaster unmatched by anything in the history. The Starpoint Incident, year 2273.

Additional Information
You will start the game with only one planet in your possession - Phaeneros. Planets serve as a valuable point of interest across the Gemini, giving you the ability to sell and buy commodities and items, repair and sell your ships, recruit mercenaries and troopers and of course - buy unique ships. Depending on the region and the faction controlling the planet, your influence and popularity will dictate the prices of certain items. Obviously, players will have to find a perfect balance between being fearsome and being respected and friendly Warlords. This will be taken into consideration in many situations. If you have recently attacked the faction's ships which is the only one that's manufacturing some of the most powerful Dreadnoughts, you might find yourself paying a huge fee simply because they don't like your presence. In contrast, doing quests for other factions will increase your popularity within the areas they control, what can result in getting some neat stuff for almost no money. Strategy is the key.

Be very careful during your conquests and think twice before invading areas with planets. Those areas might often have extra defenses which can surprise your own fleet and decide your fate within the seconds. Certain planets will have unique structures in their proximity, such as mines and shipyards, all having their unique effects. Some planets are coated with natural defenses, meaning that your fleet needs to pass through a Nebula filled with radiation and anomalies which can deal some serious damage before you even get the chance to engage the enemy ships.